Uploading a little mod for Spider-Man 3 The Video Game. This is a edited save file, which includes information with all your save data about how much you completed the game, how many missions you done etc. Spider-Man 3 – Save Games PSP. DS Game Boy Advance Mobile PC PlayStation 2 PlayStation 3 Wii Xbox 360. Log In to add custom notes to this or any other game.
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Spider-Man 3Developers |
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Windows |
Publishers |
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Release dates |
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Windows | May 4, 2007 |
Taxonomy |
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Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Realistic |
Themes | Contemporary, North America, Supernatural |
Series | Spider-Man |
⤏ Go to series page |
Subseries of Marvel |
Spider-Man (1986) | 1986 |
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! | 1989 |
The Amazing Spider-Man | 1990 |
Spider-Man & Venom: Separation Anxiety | 1995 |
Spider-Man: The Sinister Six | 1996 |
Spider-Man | 2001 |
Spider-Man: The Movie | 2002 |
Spider-Man 2: The Game | 2004 |
Ultimate Spider-Man | 2005 |
Spider-Man 3 | 2007 |
Spider-Man: Friend or Foe | 2007 |
Spider-Man: Web of Shadows | 2008 |
Spider-Man: Shattered Dimensions | 2010 |
The Amazing Spider-Man (2012) | 2012 |
The Amazing Spider-Man 2 | 2014 |
Spider-Man: Homecoming - Virtual Reality Experience | 2017 |
Spider-Man: Far From Home Virtual Reality | 2019 |
- 2Game data
- 3Video settings
- 5Audio settings
- 7Issues unresolved
- 8Other information
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Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
Key points
- Based on the Xbox 360 and PlayStaion 3 versions of the game.
- Frame rate is capped at 30 FPS. Mouse sensitivity heavily relies on frame rate. See High frame rate.
- The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.[citation needed] See Visible mipmap lines on textures.
Availability[edit]
Spiderman 2 Game Download For Pc
Source | DRM | Notes | Keys | OS |
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Retail | SafeDiscDRM[Note 1]. |
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- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | %APPDATA%ActivisionSpider-Man 3 |
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- Configuration file can't be edited.
Save game data location[edit]
Notes- Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].
- However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:
- CH_SPIDERMAN (Spider-Man):
- Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions
- CH_BLACKSUIT (Symbiote Spider-Man):
- Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)
- Can be used in New Game Plus.
- CH_PETER (Peter Parker):
- Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions
- NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits
- Characters won't be speaking outside Photo Mission 2, Movie Mission 1 and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes
- Can be used in New Game Plus.
- CH_PLAYERGOBLIN (New Goblin):
- Same Crime Fighting Gameplay as PlayStation 3 and Xbox 360, except no challenges
- Not recommended for use during missions, as his abilities aren't the same and can prevent game progression. Means he should be first used in New Game Plus below.
System | Location |
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Windows | %USERPROFILE%DocumentsActivisionSpider-Man 3 |
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Video settings[edit]
Graphics feature | State | WSGF | Notes |
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Widescreen resolution | See the WSGF entry. |
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Multi-monitor | See the WSGF entry. |
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Ultra-widescreen | See the WSGF entry. |
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4K Ultra HD | See the WSGF entry. |
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Field of view (FOV) |
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Windowed | See the glossary page for potential workarounds. |
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Borderless fullscreen windowed | See the glossary page for potential workarounds. |
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Anisotropic filtering (AF) | See the glossary page for potential workarounds. |
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Anti-aliasing (AA) | Up to 4x MSAA. |
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Vertical sync (Vsync) |
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60 FPS | See High frame rate. |
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120+ FPS | See High frame rate. |
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High frame rate[edit]
- Frame rate is capped at 30 FPS.
Uncap FPS[citation needed] |
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- Back up
<path-to-game>Game.exe . - Open
<path-to-game>Game.exe with a hex editor such as HxD - Search for
88 88 08 3d - Replace it with
00 00 00 00
Notes - This fix may cause some minor graphical issues with buildings that are far away and Z-fighting effects on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive.
- Due to the game being unable to use multi-core CPUs correctly, high frame rates can be difficult to achieve on modern systems.
- It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:
- Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.
- Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.
- Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game may crash.
- A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.
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Glitched skybox on modern hardware[edit]
Disable Fullscreen Effects[3] |
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- Enter the Video Options menu
- Set Fullscreen Effects to Off
- Apply the changes
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Spiderman 3 Pc Game Save File Jpg
Input settings[edit]
Keyboard and mouse | State | Notes |
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Remapping |
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Mouse acceleration | Some minor mouse acceleration is present. Can't be disabled. |
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Mouse sensitivity | Will become too unresponsive at higher frame rates; even sensitivity is set to its maximum amount. A controller is recommended. |
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Mouse input in menus | No mouse acceleration in menus. |
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Mouse Y-axis inversion | Mouse and controller y-axis inversion use the same option. |
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Controller |
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Controller support |
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Full controller support |
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Controller remapping |
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Controller sensitivity |
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Controller Y-axis inversion | Mouse and controller y-axis inversion use the same option. |
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XInput-compatible controllers |
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Xbox button prompts |
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Impulse Trigger vibration |
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Spiderman 3 Pc Game Save Files
Generic/other controllers |
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Additional information |
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Controller hotplugging |
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Haptic feedback |
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Simultaneous controller+KB/M |
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Audio settings[edit]
Audio feature | State | Notes |
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Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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French |
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German |
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Italian |
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Russian |
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Spanish |
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VR support[edit]
3D modes | Native | Notes |
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vorpX | G3D User created game profile, see vorpx forum profile introduction. |
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Issues unresolved[edit]
Extreme audio echo effect[edit]
In some areas, the game may have a heavy echo effect on the audio, where music and/or sound effects will echo and become extremely loud, while voices will become difficult to hear. This seems most common in indoor and underground areas, such as the MechaBioCon facility, the subways, and the sewers.
Visible mipmap lines on textures[edit]
Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall crawling on city buildings) that reduce the texture quality after each line.
Use dgVoodoo 2 to disable mipmaps. |
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- Unless the selected resolution is extremely high, doing so will create extreme amounts of temporal aliasing (seen as crawling or shimmering on the edges of some objects and textures while moving).
- selecting a resolution multiplier through dgVoodoo may also increase the resolution of some shadow maps.
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Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
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Windows |
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New Game Plus[edit]
While the game offers the option to replay most of the missions using the black suit, there is no actual New Game Plus option. If you want to play the game with all upgrades, you can use a modified save file.
Use modified save file for New Game Plus |
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- Open the folder
%USERPROFILE%DocumentsActivisionSpider-Man 3 . - Rename or back up the
main_save_data file in that folder. - Download one of the save files from here, either the 'normal' one for a playthrough with both costumes, or 'black suit' for a playthrough entirely in the Black Suit.
- Place the downloaded file in that folder and name it
main_save_data . - Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime fighting maps.
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System requirements[edit]
Windows |
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Minimum | Recommended |
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Operating system (OS) | 2000 | XP, Vista |
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Processor (CPU) | Intel Pentium 4 2.8 GHz AMD Athlon XP 2800+ |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 6.5 GB |
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Video card (GPU) | Nvidia GeForce 7300 ATI Radeon X1300 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
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Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Verified by User:Jigen123 on 2020-07-27
[Wii] Spider-Man 3 Savegame
Publisher: Activision
Developer: Vicarious Visions
Type: Action
Spiderman 3 For Pc
Description:
Spider-Man 3 on Wii is an action game where you play as Peter Parker, of course, half-man half-spider, which transforms into Spider-Man to save the widow and orphan. The game follows the story of the third movie and lets you wander through the city, from canvas to canvas, looking for all the tasks to be performed.
Installation:
Extract the zip file on your SD card (found in the computer).
It must respect the path private/wii/title/”Game Code”/data.bin
Insert the SD card with the Savegame in the Wii console.
Skip to Wii Settings> Data Management> Data Save.
Select the Savegame you want to copy and paste there.
Caution: Do not forget that if you have a Savegame of the game, the duplication will not overwrite the existing Savegame on the Wii. For this you must first remove the Savegame of internal memory the Wii to be able to transfer the news.